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Job Location | Bangalore |
Education | Not Mentioned |
Salary | Not Disclosed |
Industry | Media / Dotcom / Entertainment |
Functional Area | Sales / BD |
EmploymentType | Full-time |
Job Description
A fast paced exciting position, the Crowd Artist needs to have exceptional VFX crowd skills as well as strong organizational abilities and a mastery of communication clarity. The Crowd Artist will use their expertise to implement the Directors specific vision by working closely with the Crowd Supervisor, Animation Director, Studio Supervisors, Production and Animation teams.
To achieve the highest quality possible within the parameters of production schedules and budgets, the Crowd Artist will need to both technically and creatively produce shots, facilitate communication between all levels of production, be flexible, be able to multi- task, trouble- shoot, and add creative value in all areas through development and design.
Strive to create the most realistic motion possible.
Facilitate interdepartmental communication, dependencies, and shepard problem solving relating to anything Crowds.
Anticipate production problems and collaborate with other department peers to identify solutions.
Provide input towards the vision of the future direction of technology in maintaining a world- class Crowd pipeline.
Develop/oversee any new technology required to efficiently meet the specific creative and technical needs of our shows and studio.
Develop pipeline tools and workflows for crowds at both the show and studio levels.
Collaborate and communicate with Supervisors and Producers in order to ensure deadlines are met.
Training of junior TD s and Generalists in crowd specific pipeline disciplines.
Troubleshoot creative/technical issues as they arise. Provide hands- on assistance to the Crowd Animators.
Supervise motion capture sessions where necessary for show and studio motion libraries.
Attend dailies and ensure creative direction is clear and through.
Lead by example, foster a good working atmosphere and ethics
Qualifications3 years hands-on digital production experience.
Possesses a broad creative skill set that encompasses all facets of a VFX crowd production.
Expert understanding of crowd simulation software (Massive, etc.)
Excellent understanding of rigging, motion capture, animation and in particular their relationship to Crowds.
Strong artistic aptitude for crowds and other types of physically based motion.
Exercise a high level of focus, communication and knowhow in a fast-paced production environment.
Excellent knowledge of Maya.
Strong understanding of Motionbuilder.
Solid Python / C experience desired.
Experience building a pipeline a plus.
,Keyskills :
motion captureproblem solving crowd simulationcreative direction digital productionsimulation software production schedules