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Job Location | Bangalore |
Education | Not Mentioned |
Salary | Not Disclosed |
Industry | Retail |
Functional Area | General / Other Software |
EmploymentType | Full-time |
We are WalmartWe help people around the world save money and live better -- anytime and anywhere -- in retail stores, online and through their mobile devices. Each week, more than 220 million customers and members visit our 11,096 stores under 69 banners in 27 countries and e-commerce websites in 10 countries. With last fiscal revenues of approximately $473 billion, we employ 2.2 million employees worldwide.Learning Content Design & Development (LCDD) TeamThe LCDD team supports the business by creating learning interventions for Walmart US stores and Home Office. With the latest tools and technologies at disposal, our team of learning specialists and media experts will work to create a lasting impression with the target audience. Our team of AR, VR, video production, e-learning, and graphic/ curriculum design experts are forever ready to solve problems for the retail business.About this roleBe involved in the process of creating technical design and technical architecture for new games and feature enhancements.Consistently develop 3d game features of high-level quality, on several platforms, by gathering requirements, designing solutions, implementing robust code, testing and debugging.Identify risks and opportunities presented during the development and provide solutions to resolve potentially complex problems.Design and write the clean code that runs and controls the game which will run on Android/iOS, Windows devices, and on the Web.Design, architect and document technical designs for Gameplay systems.Work closely, ensure good communication & coordination between the programming and other parts of the team (art, level design, design, production, QA engineers)Required Qualifications3-5 years of experience in mobile game development, with at least 2 years in Unity.Experience in VR/AR developmentExperience in building multiplayer games over a networkExcellent knowledge of C# (Data structures, Design Patterns) and UnityStrong fundamentals in mobile game development, understand design patterns, architecture of games, device APIs, data structures and algorithms.Should have worked on at least three 2D/3D Unity games for Android/iOS/WindowsExperience integrating and troubleshooting inhouse and third-party SDKs in Unity - Photon, Gamespark, MoPub, Google Play Services, Facebook, Audio/Video.Experience using non-gaming APIs. e.g., real time communication between clients, fetching and storing Data for web services, databases or disk access.Proficient in debugging and profiling code, as well as understanding memory management for mobile gamesGood knowledge of Physics (Mechanics) and Mathematics (Trigonometry)Experience creating applications from storyboarding through completionProficient knowledge of code versioning tools (such as Git, BitBucket, SourceTree)Excellent Computer Science fundamentalsStrong problem-solving skillsSelf-motivated with an eye for detailHighly passionate about video games,
Keyskills :
content designgame developmentmobile game developmentandroidweb serviceslevel designiosdata structuresdesign patternsjavacomputer scienceproblem solving