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Job Location | Bangalore |
Education | Not Mentioned |
Salary | Not Disclosed |
Industry | Telecom / ISP |
Functional Area | General / Other Software |
EmploymentType | Full-time |
RESPONSIBILITIES: - Propose, prototype and evaluate compiler optimizations and innovations for current GPU architectures.- Participate in and influence the definition of future GPU architectures and HW/ SW interface.- Work with application performance teams to optimize and improve performance/ power of key applications, games and benchmarks.- Develop tools and infrastructure for compiler performance analysis and visualization.MINIMUM REQUIREMENTS: - 3 years of software development experience.- Bachelor in Computer Science or Computer Engineering (Master or PhD strongly preferred) .- Strong computer architecture and/ or compiler background.- Experience with compiler technologies such as register allocation, instruction scheduling, and other backend compiler optimizations is a plus.- Strong programming skills.- Strong communication skills and ability to work with geographically distributed teams,
Keyskills :
strong communication skillscomputer sciencesoftware developmentcommunication skillscomputer architecturegamesbackendsciencesoftwareanalysisschedulingengineeringinstructingperfmance analysisperfmancearchit