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Job Location | Hyderabad |
Education | Not Mentioned |
Salary | Not Disclosed |
Industry | Media / Dotcom / Entertainment |
Functional Area | General / Other Software |
EmploymentType | Full-time |
The applicant should have the ability to create effective and high- detailed models from scratch using a variety of modelling techniques, using reference photography or other set models and an ability to deliver a clean model with tidy polygon / sub- division placement and good basic UV layout for texturing. The artist should be able to work with Mudbox or ZBrush but it is not a requirement. He / she should work closely with the animation / rigging department (s) to ensure models meet their workflow requirements They should also liaise with texture artists to determine the optimal UV layout for a model.RequirementsAdvanced 3ds Max / Maya modelling experience2 years of experience working in feature filmsAbility to work with Mudbox or Z- brush an advantageCreative problem solver and good attention to detailGood communication and team working skillsWork closely with animation / rigging to produce models that meet their work flow requirementsAbility to work with the texture artists to determine the optimal UV layout for a model ,
Keyskills :
mayaanimationmudboxdismantling3ds maxbusiness alignment