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Modeling Artist

6.00 to 11.00 Years   Bangalore   24 Jul, 2020
Job LocationBangalore
EducationNot Mentioned
SalaryNot Disclosed
IndustryAnimation
Functional AreaGraphic Design
EmploymentTypeFull-time

Job Description

  • Accurately model objects using Maya or 3ds Max based on concept arts/real life photo references. These can be anything from props, vehicles, buildings, vegetation, set dressing characters (including Blendshapes)
  • Assist Team leader to train junior modelers and be the mentor for the team.
  • Should manage a small project or a group or artists if required.
  • Work closely with other art disciplines to determine character technical specifications
  • Artists work closely with Team Leader on getting 3D assets into the production.
Requirements :
  • Minimum 4 years of industry experience.
  • Strong understanding of 3d programs like Maya or 3ds Max Z-Brush or Mudbox.
  • A strong understanding of texturing, rigging and animation principles.
  • Attention to high quality anatomical detail.
  • Can work in a variety of styles.
  • Able to meet deliverables and drive your work to completion within specified timelines
  • Great communication skills both written and verbal
  • Can work cross functionally in many areas without being constrained by your job function
  • A Collaborative work ethic
  • Must be open to direction and able to embrace change.
  • Desire to learn from other and to take on increasingly challenging assignments.
  • Work with rigging, animation and engineering to determine style, look and level of quality for all the models.
  • Team Leader will be in charge of leading the modeling aspects of the show. He/She will work in collaboration with the art director to set the quality level of the show and to respect the artistic vision of the TV Series/Game/Feature Film. The person will also be in charge of training junior modelers and be the mentor for the team.
  • Work with the following departments like texturing, rigging, animation and engineering to determine style, look and level of quality for the show.
  • Handle technical aspects of show creation such as pipeline concerns, assets build with optimum efficiency.
  • Minimum 6 years of industry experience.
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Keyskills :
3ds maxset dressingartistic visionclient managementcommercial modelscommunication skillsstatements of wk sowcollabative w

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