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Software Engineer (DirectX or OpenGL)

2.00 to 7.00 Years   Bangalore   03 Jul, 2019
Job LocationBangalore
EducationNot Mentioned
SalaryNot Disclosed
IndustryRecruitment Services
Functional AreaGeneral / Other Software
EmploymentTypeFull-time

Job Description

Required Job Description Designation Offered:Software EngineerJob Responsibilities:Design and developing Graphics Programming 2D/ 3D Visualization Tools & GUI based applications for computervision systems.Construct 2D/ 3D mesh using CAD/ ODB++ data using Direct2D or mesh construction Algorithms.Rendering constructed 2D/ 3D mesh in the sceneConstruct scene graph to organize models in the sceneCreate vertex and pixel shader.Experience:A minimum of 2 years and maximum of 4 years of experience in a similar role.Qualification:Bachelor of Engineering (BTECH / BE) or (MTECH / MS) in Computer Science / Electronics / InformationSciences or MCASkills Required:MandatoryExperience in Graphics programming using either DirectX or OpenGLStrong object oriented Design skills & C/ C++, VC++ programming skills.Should have worked in modern Rendering pipeline.Hands on experience on Vertex and pixel shader programming.Hands on experience on SDK & WIN32 (x86, x64) system programming.Exposure to Open GLES 2.0, 3.0 and above standards.Exposure to Embedded board side GPU based graphics programming.OptionalExperience of MFC & GUI Design on windows based platform.Experience in using GDI / GDI+ API.Exposure to Scene Graph implementation.Exposure to Image processing algorithm development is added advantage.Experience in working on industrial automation applications.Exposure & awareness of Versioning / Configuration & Defect Tracking tools are an added advantage,

Keyskills :
javasqljavascriptsqlserverjquerydefecttrackingcomputerscienceimageprocessingindustrialautomationguidesigncadbjectienteddesign3dvisualizationsystemprogrammingalgithmdevelopment

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