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Job Location | Bangalore |
Education | Not Mentioned |
Salary | Not Disclosed |
Industry | Animation |
Functional Area | General / Other Software |
EmploymentType | Full-time |
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Tech Anim Artist Bengaluru , KACloth and Fur Setup / Simulation, Rigging, Technical animation work, Tools development, FX development, Skin Fixing, sculpting and anatomy skills.
Scripting Languages :
Python
MEL
Softwares :
Maya
Houdini
Basic Responsibilities :
Work with other departments right from start of the show to build pipeline and make Cloth Setups for smooth workflow.
Guide modelers to build the costumes according to directors requirements.
,Keyskills :
melfurmayaskinbasicpythonsearchanatomyhoudinipipelinecostumesanimationscriptingsimulationdismantlingCurrencySwapsMoney MarketFX Trading