hireejobs
Hyderabad Jobs
Banglore Jobs
Chennai Jobs
Delhi Jobs
Ahmedabad Jobs
Mumbai Jobs
Pune Jobs
Vijayawada Jobs
Gurgaon Jobs
Noida Jobs
Oil & Gas Jobs
Banking Jobs
Construction Jobs
Top Management Jobs
IT - Software Jobs
Medical Healthcare Jobs
Purchase / Logistics Jobs
Sales
Ajax Jobs
Designing Jobs
ASP .NET Jobs
Java Jobs
MySQL Jobs
Sap hr Jobs
Software Testing Jobs
Html Jobs
IT Jobs
Logistics Jobs
Customer Service Jobs
Airport Jobs
Banking Jobs
Driver Jobs
Part Time Jobs
Civil Engineering Jobs
Accountant Jobs
Safety Officer Jobs
Nursing Jobs
Civil Engineering Jobs
Hospitality Jobs
Part Time Jobs
Security Jobs
Finance Jobs
Marketing Jobs
Shipping Jobs
Real Estate Jobs
Telecom Jobs

Technical Artist

3.00 to 5.00 Years   Delhi   22 Oct, 2019
Job LocationDelhi
EducationNot Mentioned
SalaryNot Disclosed
IndustryIT - Software
Functional AreaGeneral / Other Software
EmploymentTypeFull-time

Job Description

The Technical Artist acts a bridge between the artists and programmers, ensuring the art content and features are easily integrated into the game, while respecting the artistic vision and technical constraints of the project. The technical Artist is tasked with creating visual effects in Unity, and with maintaining our character animation rig. The Technical Artist is the keeper of Art Pipelines, Art Processes, Art Tools and Art file organization.Key Responsibilities Support artists and engineers in the use of the 3D art pipeline and user-facing engine toolsProvide hands-on support to artists and engineers in regard to asset performance and validationClose collaboration with the Art Director to work within the visual style of the gameIdentify opportunities for tool improvementsDevelop 3D art pipeline tools and extensions with an eye towards usability and efficiencySolve challenging technical issues in the 3D asset pipelineCollaborate with engineers and testers to diagnose and resolve in-game problemsInspire and empower the art team to optimize their processesWork closely with the art Director to technically achieve the desired look and feel for the gameCreate visual effects within the Unity game engineMaintain and improve our character animation rigKey Qualifications 3+ years of experience in game development, preferably with at least one mobile title shippedExceptional understanding of asset creation workflows with the ability to improve themSkilled in MayaKnowledge of the Amazon Lumberyard Game EngineAbility to take direction wellKnowledge of Lumberyard particle systemsAbility to create exciting and dynamic game visual effectsStrong overall knowledge of LumberyardAn amazing team playerA proficient cross-disciplinary communicatorAttention to detail and the ability to complete tasks to specificationGreat time management skills in a fast-paced environmentFluent in English, both verbally and writtenPlusesSports fan Key Skills: Overview The Technical Artist acts a bridge between the artists and programmers, ensuring the art content and features are easily integrated into the game, while respecting the artistic vision and technical constraints of the project. The technical Artist is tasked with creating visual effects in Unity, and with maintaining our character animation rig. The Technical Artist is the keeper of Art Pipelines, Art Processes, Art Tools and Art file organization.Key Responsibilities Support artists and engineers in the use of the 3D art pipeline and user-facing engine toolsProvide hands-on support to artists and engineers in regard to asset performance and validationClose collaboration with the Art Director to work within the visual style of the gameIdentify opportunities for tool improvementsDevelop 3D art pipeline tools and extensions with an eye towards usability and efficiencySolve challenging technical issues in the 3D asset pipelineCollaborate with engineers and testers to diagnose and resolve in-game problemsInspire and empower the art team to optimize their processesWork closely with the art Director to technically achieve the desired look and feel for the gameCreate visual effects within the Unity game engineMaintain and improve our character animation rigKey Qualifications 3+ years of experience in game development, preferably with at least one mobile title shippedExceptional understanding of asset creation workflows with the ability to improve themSkilled in MayaKnowledge of the Amazon Lumberyard Game EngineAbility to take direction wellKnowledge of Lumberyard particle systemsAbility to create exciting and dynamic game visual effectsStrong overall knowledge of LumberyardAn amazing team playerA proficient cross-disciplinary communicatorAttention to detail and the ability to complete tasks to specificationGreat time management skills in a fast-paced environmentFluent in English, both verbally and writtenPlusesSports fan,

Keyskills :
isual effects management skills time management game development project administration

© 2019 Hireejobs All Rights Reserved